Sometimes, it can be hard to agree with your family on what today's activity will be- going to the beach? perhaps downtown? maybe terrorize the countryside? but deciding what you're doing today is made that much harder when you're just one head on a multi-headed monster. To win, you'll need to convince the other players that your interests overlap, when that may not actually be the case. 3 to 4 players will try to agree on a path. or be tricked into letting the Rogue head control the body for the day.
- For 3-4 players
- 10-15 minute playing time
- Each player controls the head of a very conflicted Monster